THE HAUNTED WOODS

last request

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This is a game where you will battle bosses to obtain the treasure you need to escape from THE HAUNTED WOODS!

The bosses will represented by challenges such as quizzes or by selecting the right equipment to turn dice rolls in your favour.


How to win – Be the first team to get to the exit with at least 1 exit key and at least 2 treasures.

This game started on a different forum. Find details of what happened in turns 1 + 2 here: http://www.mafiauniverse.com/forums/threads/3633-THE-HAUNTED-WOODS


Indiana Jones BR12
cl79iPg.png

Dave
hodge
CrimsonFox [MafiaUniverse.com]

£70
axe x0
fire x1
food x1
grappling hook x1
net x1
rope x1
shield x1
sword x1
scuba gear x 1
Shotgun
1 x Shotgun Bullets
1 x Silver Shotgun Bullets
1 x Mushroom
3 x Dungeon Guard
6 x Hex Spell
TREASURE x1


Harry Potter BR10
ZLrwVQR.png

Oaf [MafiaUniverse.com]
PaulH
HarvSFC

£310
axe x1
fire x1
food x1
grappling hook x1
net x1
rope x1
shield x1
sword x1
rare candy x1
mushroom x1
scuba gear
hex spells x 3
shotgun
shotgun bullets x2
Bicycle: movement dice 1-8


Link BR11
AB5ZLyR.png

Veggie Legs
Magpie Bee
Techno Natch
npstr [MafiaUniverse.com]

£630
axe x2
fire x2
food x1
grappling hook x2
net x1
rope x2
shield x2
sword x2
shotgun bullets x3
silver shotgun bullets x2
TREASURE x1

Lara Croft BR10
hsue7lt.png
- DEAD/GAME OVER
Snowvon [MafiaUniverse.com]
SpankGangsta [MafiaUniverse.com]

£300
axe x1
fire x1
food x1
grappling hook x1
net x1
rope x1
shield x1
sword x1

Howard BR10
Xz0bKGf.png
- DEAD/GAME OVER
Panther [MafiaUniverse.com]
Magic
SUTSS
Rammy

£420
axe x1
fire x1
food x1
grappling hook x1
net x1
rope x1
shield x1
sword x1



John Locke
BR12
zkC3sRv.png

Leewilson
Spirederman

£200
axe x2
fire x2
food x2
grappling hook x 1
net x2
rope x2
shield x2
sword x2
Scuba gear x 1
Shotgun x1
Shotgun Bullet x2
Hex x1
Mushroom x1
Dungeon Guard x1
Dungeon Key x1
ancient amulet (£100 when sold to Merchant).
TREASURE X1

epic73 BR10
eYUP7Rp.png
DEAD/GAME OVER
epic73
£200
axe x1
fire x1
food x1
grappling hook x1
net x1
rope x1
shield x1
sword x1

Boss Locations
The Temple of Martyrs - Raging Mummy [challenge]
The Mud Palace - Cantankerous Gnome [15 BR] - defeated by Locke
The Shadowed Graveyard - Jason Vorhees [BR 21] - defeated by Indy
The Abandoned Museum - Spooky Masks [challenge] - won by Locke
The Hall of Mirrors - Vigo [challenge]
The Brutal Labyrinth
The Bleeding Cave -
Cockroach thing from men in black [BR 26]
The Well of Doom
The Menacing Mansion - Go Compare Prick [challenge] - defeated by Link
The Giant Tree
The Underwater Castle
The Screaming Tower -
Flying Werwolf [BR 28]

THE MERCHANT
FOR SALE:

Any starting piece of equipment: £20
Scuba gear: £20
shotgun: £50
shotgun bullets: £20 each
silver shotgun bullets: £30 each
Rare Candy: £90 each
Mushroom: £40 [ONLY 3 LEFT!]
Dungeon Key: £50
Dungeon Guard: £40 [SOLD OUT!]
Hex Spell: £10 [ONLY 3 LEFT!]
Pickpocket’s glove: £400
Items of Treasure: SOLD OUT! [Will cost £600 if someone sells one to the merchant]



MERCHANT WILL BUY FROM YOU:

Any starting piece of equipment: £10
Shotgun: £35
Shotgun bullets: £15
Silver Shotgun bullets: £20
Dungeon Key: £30
Dungeon Guard: £20
Hex Spell: £5
Pickpocket’s Glove: £240
Any piece of treasure (does not include Golden Keys or Cobra): £500
What are you sellin? – There may be other items you can pick up during the game which can be sold to the merchant!

Map

Ui7OZLH.png

Detailed Rules

How to win – Be the first team to get to the exit with at least 1 exit key and at least 2 treasures. Do that for eternal glory and a place in LR's Hall of Fame!
Xz0bKGf.png


How to get keys and treasures – The following 12 locations on the board above are home to some kind of monster. Defeat this boss to win the treasure located there. 6 bosses are represented by challenges. 6 bosses are represented by “dice battles”. These will be similar to those seen in the excellent “Wars” games that Oaf has brought to 1FF.

The Temple of Martyrs
The Mud Palace
The Shadowed Graveyard
The Abandoned Museum
The Hall of Mirrors
The Brutal Labyrinth
The Bleeding Cave
The Well of Doom
The Menacing Mansion
The Giant Tree
The Underwater Castle
The Screaming Tower


There are 12 treasures which have been distributed randomly, 1 to each of the above locations. The 12 treasures consist of 2 Exit Keys, 9 treasures, 1 Cobra.

The 9 treasures are:

The Runesword
The Crown of Glory
The Holy Chalice
The Ring of Power
The Chain of Truth
Hand of Midas
Flying Carpet
The Dagger of Time
Magic Lamp


Some of these have special powers. You need at least 3 treasures and at least 1 Exit Key in order to escape the Haunted Woods [must travel to exit as well]. The Cobra is the booby prize. If you obtain this, you will have to waste time dropping it off at the Snake Pit before you can escape from the Haunted Woods.

Starting stats and equipment.
GrapplingHook.jpg


6 Boss Battles are dice battles. All characters start with 10BR [battle rating]. This means when they face a boss they will score randomly from 1-10. If this is higher than the bosses’ BR score they defeat the boss.

Every time a character defeats a boss (via a challenge or dice battle) they gain 1BR.
Every time a dice battle boss is victorious that boss will gain 1BR.

Each character also starts with 1 of each of the following equipment:

axe
fire
food
grappling hook
net
rope
shield
sword


Each boss is vulnerable to at least one type of equipment and receives minus 2BR per item if team decides to use said item(s) against it. If a team decides to use equipment against a boss, they will be told if it was a boss weakness after the fight is over in the PM.



Teams also start with £200 plus bonuses won from the starter challenges.


Moving around the board.

Each character starts with a movement dice numbered 1-6. At the start of each turn I will post what everyone has rolled. There will be a deadline by which time you have to PM me which space you want to move to. You cannot go back on yourself during the same turn.



Black Daggers & Boss/Event Locations




You will see on the board pic Black Dagger spaces lettered A, B or C. The letters do not mean anything, they are purely for reference. If you step on one, you automatically advance to that boss/event location (they always end your turn) and face that boss (if boss/event is still active). So you don’t have to roll an exact number to advance to a boss, you just have to roll enough to reach the black dagger.


When exiting a boss/event location that is active, unless you roll a 1 you pass over the black dagger like a normal square. If you roll a 1 you must fight the boss again or go to that event location again (even if the boss has been defeated).



During the second part of the turn, if any characters have a boss battle to fight or are involved in some other event, these happen. Lose a boss fight and you are sent to that location’s dungeon. Dungeon’s require specific dice rolls to escape without penalty.


Dungeons (getting locked in one)



If sent to dungeon you need to roll a 6 or higher with your movement dice to escape on your next turn. If you manage to escape, you can choose any route out from the boss location, counting the black dagger as your 1st space.


If you fail to roll 6 or higher….





….on your first turn in the dungeon you can choose to sacrifice 5 pieces of equipment of your choice to move away immediately anyway with what you just rolled.


….on your 2nd turn in the dungeon the same applies but it will cost you just 3 pieces of equipment.

…on the third (or more) turn spent in a dungeon, the same applies but it will cost you just 1 piece of equipment.


Demon King



The Demon King moves at the end of the event phase. He moves to a square selected at random which can be any square on the board except for black dagger spaces, event locations and dungeons.


If he lands on the same space as a character, or within 2 spaces adjacent to a character, they are sent to one of the dungeons selected at random. Characters on event location squares and already in dungeons cannot be affected by the Demon King.

See below for rules cont.[/S]
 
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Detailed rules cont.

Stealing Treasures

If you land on the same space as another player you have a 1 in 4 chance of stealing one of their treasures (selected at random, includes Exit Keys & Cobra). Boss/event area & dungeon locations are not included in this.

However, once a treasure has been stolen from its original owner it becomes much easier to steal. The 1 in 4 chance does not apply to stolen treasure. If someone owns stolen treasure and treasure they have won themselves, the stolen items are automatically robbed first (but still only one piece can be taken at a time. If somebody owns more than one piece of stolen treasure, one of the stolen pieces is selected at random).


The Creepy Cabin
tumblr_ksphfhAKXQ1qz6kbro1_1280.gif


The Creepy Cabin contains various modes of transport that may enable you to move faster around the board.

Everytime you visit you will be allocated at random (equal chance of getting each) one of the following:

old banger car – Unfortunately due to the many narrow and twisty paths of the Woods, travelling in this banged up car is actually no quicker than travelling on foot. However, it does offer you some protection from forces that are out to get you. (If you lose a boss fight, this gives you a 50/50 chance of avoiding being locked in the dungeon. Also a 50/50 chance of escaping the clutches of the Demon King. Any contestant who lands on your square will have only a 1 in 5 chance of stealing treasure from you. Movement dice numbered 1-6).

bicycle (movement dice numbered 1-8)

horse (movement dice numbered 1-9)

go kart (movement dice numbered 1-10)

motorbike (movement dice numbered 2-10)

Once you have visited the cabin, you cannot return to attempt to obtain another mode of transport until you have faced at least one boss battle (result of this battle does not matter). You can choose to stick with the mode of transport you entered the cabin with if you prefer it to the one offered.

At the start of your turn you may elect to throw away your current mode of transport and proceed on foot to give you a better chance of landing on a certain square. If you do this, your mode of transport is gone and does not stay on the square you were on when you discarded it.

The Old Gold Mine

Once the 6 challenge bosses have been beat, this opens. It is not active until then.

Trading

You can trade with the other teams, but this must happen in the event [non-moving dice] phase of the turn, and a player must be no more than 3 spaces away from a player on the board.

The Ring of Stones

Any team that comes here receives an extra 1 of each of the eight starting pieces of equipment. Like with Creepy Cabin, once a team visits they cannot return here until they have attempted at least one boss fight.

Elimination

Once all 12 bosses have been defeated, any team(s) that failed to defeat at least 1 boss will be eliminated!
 
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last request

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Already signed up on MU from 1FF are:

hodge
Leewilson
Oaf
Paul Haddock
Dave
Veggie Legs

Also some people have signed up from Mafia Universe so should be an interesting mix! I'll be posting updates in this thread as the game progresses.
 

Veggie Legs

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Surprised there aren't more people from here signed up, to be honest.
 

Magic

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I will play but not registered yet. Back in England tomorrow afternoon though so will be more in sync then.

Sent from my HTC Desire EYE using Tapatalk
 

Spirederman

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Signed up on MU.

How the fuck do I edit my profile on there though?
 

last request

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Signed up on MU.

How the fuck do I edit my profile on there though?

Settings (top right of screen), scroll down and it's on the left.

Also, the first challenge in this is happening tonight at 8 pm! Sign ups are open 'til 7 pm this Wednesday but this is a chance to win some bonus prizes before the main game starts - so now is a good time to register on MU if you're planning to play this!
 

Spirederman

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Settings (top right of screen), scroll down and it's on the left.

Also, the first challenge in this is happening tonight at 8 pm! Sign ups are open 'til 7 pm this Wednesday but this is a chance to win some bonus prizes before the main game starts - so now is a good time to register on MU if you're planning to play this!
Cheers LR.

Seeya on 1FF Atlantic at 8pm

Edit- limit of 100 x 100 jpegs makes getting a decent avatar quite difficult on there :(

I've gone for Julian, a local llama.
 
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Also, did I mention Mafia Universe has SHEEP. Yep the game that so many people love on here - fill your Sheep boots by signing up to MU. Get extra practice in so Bottega Don doesn't destroy you so badly in the next game on 1FF.
 

Magic

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At first I thought this might be a bit of a blow for 1FF but I have no doubt this game will go down well on there and could see some new sign ups on here.

I'm all signed up and raring to go.
 

Spirederman

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That f'kin jigsaw is impossible on my phone. Gonna do it at work tomorrow and smash you all up.
 

Veggie Legs

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4 minutes and 36 seconds is the time to beat :animatedf:
 

Spirederman

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4 minutes and 36 seconds is the time to beat :animatedf:
Hahaha, dunno whether to believe that's your actual time or not!! :p

Not gonna settle for 4:35 that's for sure!
 

Rammy

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Feels wrong to be missing out on a LR game, but I'm just not around regularly enough at the moment. Doubt I'd have signed up to another forum to play it mind.
 

MagpieBee

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Yeah, would have loved to play but wouldn't have checked it enough on another forum so would have been a crap participant!
 

PaulHaddock

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Think those who did it on their phone should have that considered, á la the Top Gear 'wet lap'.
 

hodge

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Think those who did it on their phone should have that considered, á la the Top Gear 'wet lap'.
It's not like you've got 2 or 3 days to do it and multiple chances...
 

last request

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Yeah, it wasn't a decision I've taken lightly to have it on a different forum but it takes about 30 seconds to sign up to another forum - I've signed up to 3 just looking for a good place to host the game (and browsed many others). I never have any expectations in terms of particular people playing these things, but it's a shame if someone who was planning to play won't because they can't be bothered to sign up on/check a different forum. It's the internet so it's not like you have to physically travel anywhere to check a different forum! It's just a different address in your browser bar.

Taking part in this doesn’t mean leaving 1FF – branch out and experience new people from new countries/communities etc. on the internet - it might be a nice change.
Xz0bKGf.png
Already I’m seeing some interesting ideas and threads on MU and the forums that people on there have originated from.
 

last request

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The teams are up now on Mafia Universe! Including a very interesting combination - will they be able to get on the same page? Who am I talking about?...Check the thread on MU!
 

Leewilson

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The teams are up now on Mafia Universe! Including a very interesting combination - will they be able to get on the same page? Who am I talking about?...Check the thread on MU!

I know exactly who you're on about. :lol:

Are we going to have PMs on there?
 

Thingyman

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Also, the teams could have a private thread each, if they want. The host just makes a thread in the private threads subforum, go to edit the OP and add them as having permission - and then only those people with permission can view that thread. I dunno if teams are supposed to have a private chat or something though.
 

hodge

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Sounds a good feature that for games.
 

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