Jockney
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- Fred Onyedinma
You could argue that identity is a theme in pretty much every Final Fantasy game bar 1 and 3 and that's because they don't really have any characters. Final Fantasy 6 is probably the strongest out of the lot on that theme, which is why you should totally play it, Jockers! (FF4 is really good for that reason amongst others too and even has a 3D version on the DS!)
It's actually the central theme in many of my favourite games (Bioshock and Bioshock Infinite, Metal Gear Solids 1&3, Ni No Kuni, et al). It's a theme that is universally identfiable, because most people struggle to define themselves and find purpose in their existence at some point or another. It's an extremely difficult theme to explore effectively, though, as it necessitates a strong focus on character and video games, as an interactive storytelling medium, are more suited to telling stories through action: the the what, the when and the how, rather than the who and the why. Again, I think all of the Final Fantasies up to, but not including, X-2 do this with varying degrees of success, but well enough on the whole (eight and ten are definitely weaker in that respect). My criticisms of those other games are harsh because I am directly comparing them to aspects of storytelling that XI does better than any other game I've played, not because those games have deficiencies that detracted from my general enjoyment of them.
RE. FFVI: I toyed with the idea of downloading it on PSN this evening, but got sidetracked by other things. I'm definitely going to get round to it soon. Some of the clips I've seen on Youtube have assuaged some of the fears I had about the 16-bit format.